(GAS) - Overview

With the Rogue Gameplay System, the setup process is streamlined, making it ideal for both single-player and multiplayer games. Let’s dive into the details!

Setting up GAS using Rogue Gameplay System

Here's a simple guide to setting up GAS in your character using the Rogue Gameplay System:

1. Plugin-Created Classes

The Rogue Gameplay System provides the base classes for GAS Setup:

  • URogueAbilitySystemComponent: Manages abilities and effects

  • URogueGameplayAbility: Base class for defining specific abilities

  • URogueAttributeSet: Base class for creating your attributes.

These classes allow you to quickly add abilities and effects to your character.

Choose your Destiny

Now you have to make a choice, where to put the AbilitySystemComponent, in the PlayerState or in the Character?

Well, if you have any doubts about which class to choose, you can visit this part of the documentation where I explain more about placing the AbilitySystemComponent in the PlayerState or in the Character.

Setup the component on Player State

Setup the component on Character

Atualizado